The concepts are pretty cool, but somewhere in the translation from paper to silicon something went just slightly awry. The hacking minigames are a nuisance at best. There are only about three main characters and each has a distinct and layered personality, which is a huge accomplishment seeing as the game can be beaten in about thirty minutes. Once you get used to the story delivery, it’s actually kind of cool and unique. There are three minigames: Hardware Crack, Trace Route, and Override. While the story is delivered solely through non-interactive cut-scenes, the player must play some “hacking” minigames to advance the story when Franco needs to use his skills. The story is delivered in a comic-book fashion and follows Delille as he uses his skills to save himself and others during the initial Necromorph outbreak on the Sprawl. As an engineer, Franco’s job is to fix misbehaving, or mostly in the case of Ignition sabotaged, electronics around the Sprawl. Delille is an engineer that works on the Sprawl-a gigantic space station that will be the setting for Dead Space 2. You play as a character named Franco Delille. With the hotly anticipated Dead Space 2 launching early in 2011, EA has teamed up with Visceral Games and Sumo Digital to deliver Ignition as a holdover in the meantime.ĭead Space Ignition fleshes out some of the events that lead up to the start of Dead Space 2. Dead Space’s fresh take on survival horror led to many awards as well as a prequel and apparently a movie is in the works. The IP is now a successful, multi-million dollar franchise. The original Dead Space was an uncharacteristic risk for EA to take, but it paid dividends.
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